by James Ransom-Wiley
on November 22nd 2010 5: 30 PM
Game Informer posted has his recent print interview with Oddworld inhabitants founder Lorne Lanning, a (5 years later) followup of the Magazine April 2005 announcement of the brutal Ballad of Fangus Klot, OWI's wannabe try diving, a "hardcore" elements of the Oddworld... more world.
After the situation with EA (published OWI's Oddworld: stranger's wrath on Xbox in 2005) "impractical," recounted Lanning, OWI turned to finance and publish the Fangus project a different Xbox game built on stranger's core framework."But only a month after the game's announcement,"Began the shenanigans"and OWI his Development Studio shutdown.""Sometimes released developer of publishers and sometimes developers fire publishers," said Lanning coyly, "and that's all probably, I should say about you."
Publisher "Incompetence" aside, Fangus sound like an odd pitch: a "close to the Earth" - dog man Shepherd enabled "Pit fighting" Sklave-— to the Russian-like cat mafia-escapes his long detention of a hardened killer dead on revenge and the liberation of his people set ("the timeless mythical battle between cats and dogs" in other words) .even Fangus has terminal rabies and "would control a herd of sheep-like ravenous creatures to take down enemies and solve puzzles," according to GIS description. "We wanted to be really hardcore," concluded Lanning.
What sounds pretty much not always a such simple sale on the mainstream market as an amazing game concept is us. It is no stretch of the imagination why this stretch-of-the-imagination never much after the blueprint phase made it. Not that Fangus is just a memory, but Oddworld inhabitants has learned his lesson. "[We] are not focused history to do more games in this way," said Lanning."This does not mean that we would license the property to another developer not whom very good story Spiele.Aber we are aiming for a different kind of chemistry all together."We are looking for more where social gaming and networking is in conflict."We are looking sales instead of $60 of the product more on free-to-play item."
"After is"blown"through the inclusion of his back catalogue on steam, OWI developers just add water to remake stranger's wrath for PSN enabled. Moreover, OWI seems be supported in a freemium-based development of Oddworld, micro payments from dedicated players search.""" Our focus is not too big to build history games,"said Lanning.""Our focus is to build myth really rich, where people get to engage in your own story and that sounds abstrakte-- I can't say much more about you, but that's where we believe that things zusteuern.So that the idea of building an other stranger for us is personal, not even on our radar."
[Pictured: Fangus cover art;][Source: Game Informer]
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