We had a chance to see Spider-Man Shattered Dimensions in action up close and personal courtesy of our behind-closed-doors session with the game’s Creative Director, Thomas Wilson, of Beenox Studios. Wilson gave us a tour of the three announced dimensions, confirming a bit of what we already knew, and revealing a little that we didn’t.First off, the game looked great up close. We didn’t get any hands-on time (that as well as the fourth and final dimension reveal will come at this year’s Comic-Con in San Diego) but the extended footage we saw was every bit as good as what has already been released to the public, and the slew of questions we got to ask didn’t hurt either.The thought process behind this take on the franchise, as explained by Thomas himself, was to take a “fresh” approach to the Spider-Man game experience. Shattered Dimensions’ plot revolves around a Tablet of Order and Chaos that becomes … well, it shatters. Those pieces then scatter across four distinct dimensions and fall into the hands of thirteen of Spider-Mans most hated rivals giving each of them enhanced powers. You won’t do things like rush home to Mary Jane, haggle with J. Jonah Jameson over a pay check, or drive your Aunt May to the grocery store, as Thomas made it clear that this story is very focused on the events surrounding the tablet in each dimension. If that revelation upsets you, look at the bright side — it also means we won’t have to chase down stray balloons for crying kids. Feel better now?Beenox went back and forth with Marvel to gain approval on several creative changes they made for the game that they hope will make it a unique addition to the ever growing Spider-Man portfolio. The one’s we know of at this point involve two character additions to dimensions that they otherwise did not exist in. Hammerhead was added to the Noir universe (and when you think about it that really makes sense), and a gadget laden high tech version of the Hob Goblin was thrown into the Spider-Man 2099 dimension. I had no problems with either.
View the Original article
No comments:
Post a Comment